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» The Official Non Sequitur Thread, "And now for something COMPLETELY different..."
Gran Turismo 6 general - Page 9 I_icon_minitimeThu Jan 26, 2017 9:19 pm by Forgetful

» DriverSports as a Race Team
Gran Turismo 6 general - Page 9 I_icon_minitimeSat Sep 10, 2016 2:56 pm by Rooster722

» DriverSports Rule Book - GT6
Gran Turismo 6 general - Page 9 I_icon_minitimeSun Mar 01, 2015 12:38 am by Forgetful

» The DriverSports Championship Series
Gran Turismo 6 general - Page 9 I_icon_minitimeThu Feb 26, 2015 6:37 pm by Forgetful

» The DriverSports World Series
Gran Turismo 6 general - Page 9 I_icon_minitimeSun Feb 08, 2015 3:21 pm by Forgetful

» Welcome to DriveSports.org
Gran Turismo 6 general - Page 9 I_icon_minitimeSun Feb 08, 2015 2:37 pm by Forgetful

» The Global Production Car Challenge
Gran Turismo 6 general - Page 9 I_icon_minitimeMon Jan 26, 2015 8:22 pm by Forgetful

» Moved to Alberta, took a new job
Gran Turismo 6 general - Page 9 I_icon_minitimeFri Dec 19, 2014 8:52 am by Forgetful

» Sportscars 2014 general
Gran Turismo 6 general - Page 9 I_icon_minitimeSat Sep 06, 2014 8:38 pm by group44


Gran Turismo 6 general

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Post  HWKII Fri Jan 24, 2014 1:17 am


I believe you meant 'Rooooooooooad'.
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Post  clacksman Fri Jan 24, 2014 8:48 pm

>racing something in iB for giggles
>race ends
>turn away from tv to consume juice
>trophy chime
>wut
>'Aut-' damnit missed it
>resume consuming juice
>trophy chime
>wat
>'Platinu-' damnit missed it
>wait
>WAT
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Post  Forgetful Sat Jan 25, 2014 11:29 pm

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Post  clacksman Sun Jan 26, 2014 2:24 pm

http://www.dualshockers.com/2014/01/25/kazunori-yamauchi-on-gran-turismo-7-were-looking-ahead-longest-track-in-the-series-coming-to-gt6/

Kazunori Yamauchi attended a Gran Turismo 6 stage event at Taipei Game Show, and during the event he also answered a few questions from attendees and local media, including one on Gran Turismo 7, as reported by Game Watch.
Pinged on when the seventh chapter of the series will be released, Yamauchi-san responded:
Although our resources are currently focused on updating Gran Turismo 6, we’re also looking ahead. We’ll be able to announce it at some point in the future.

During the presentation Yamauchi-san also introduced a yet unnamed new track coming to Gran Turismo 6. The course will feature considerable variation in elevation and will be set in a coastal environment, showcasing the contrast between the sea and the nearby mountains.
Most notably, the new track will be the longest in the history of the series, with one lap measuring 27 km. It will overtake the combined Nurburgring circuit that is just south of 26 km long.

Bitches don't know 'bout SSRX.
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Post  Forgetful Sun Jan 26, 2014 2:26 pm

clacksman wrote:http://www.dualshockers.com/2014/01/25/kazunori-yamauchi-on-gran-turismo-7-were-looking-ahead-longest-track-in-the-series-coming-to-gt6/

Kazunori Yamauchi attended a Gran Turismo 6 stage event at Taipei Game Show, and during the event he also answered a few questions from attendees and local media, including one on Gran Turismo 7, as reported by Game Watch.
Pinged on when the seventh chapter of the series will be released, Yamauchi-san responded:
Although our resources are currently focused on updating Gran Turismo 6, we’re also looking ahead. We’ll be able to announce it at some point in the future.

During the presentation Yamauchi-san also introduced a yet unnamed new track coming to Gran Turismo 6. The course will feature considerable variation in elevation and will be set in a coastal environment, showcasing the contrast between the sea and the nearby mountains.
Most notably, the new track will be the longest in the history of the series, with one lap measuring 27 km. It will overtake the combined Nurburgring circuit that is just south of 26 km long.

Bitches don't know 'bout SSRX.

Cape Ring's kind of out on a big rock sticking out of waters.
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Post  clacksman Sun Jan 26, 2014 2:27 pm

Forgetful wrote:Cape Ring's kind of out on a big rock sticking out of waters.

 cyclops popcorn 
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Post  Forgetful Tue Jan 28, 2014 12:16 am

[ltr]With the release of Update 1.04, the 2nd part of the Red Bull X Challenge is now available. The full spec "Gran Turismo Red Bull X2014" racing car is introduced, and users can experience the unprecedented downforce generated by these ultra fast cars.

The two cars appearing in this part of the challenge are the "Gran Turismo Red Bull X2014 Standard" and the "Gran Turismo Red Bull X2014 Fan Car". At gran-turismo.com, we've produced a movie that shows the differences in the driving characteristics between the two cars. 

The "Gran Turismo Red Bull X2014 Standard" is a conventional aerodynamic Venturi car with a 2 litre V6 turbo engine producing 788 BHP. The car has the same characteristics of a modern day racing car in that its downforce rises as a square of its speed, while the corresponding produced drag (air resistance) obstructs its maximum speed. This also has the effect of changing the driving behaviour of the car according to its current speed.

The "Gran Turismo Red Bull X2014 Fan Car" is the ultimate X2014 powered by a 3 litre V6 turbo producing 1,183 BHP. The air under the floor of the car is drawn out by the fan at the rear end, generating an extremely powerful downforce regardless of the vehicle's current speed. Since the car relies on this downforce for cornering, aerodynamics of the body can be more streamlined, reducing the downforce needed from Venturi effects. As a result, the drag forces are greatly reduced, raising the top speed of the car considerably, and offers a driving behaviour that is less affected by the current speed of the car.

The difference in the way downforce is generated between a venturi car and a fan car is influenced by the difference in the speed variations when the downforce is applied on each of these cars. In the comparison image, the two cars are equal in high speed corners, but in chicanes and low speed corners the fan car is significantly faster. Experience the difference for yourself in the Red Bull X Challenge.
[/ltr]
[ltr]Gran Turismo 6 general - Page 9 19dwi8n7g736ojpgSEXPAND[/ltr]
[ltr]The Corvette Stingray Gran Turismo Concept has been added to Gran Turismo 6. It is possible to obtain the car by participating in the new Seasonal Event, available only for a limited time.
Corvette Stingray Gran Turismo Concept
The "C7" 7th generation Corvette debuted in 2013, and is said to be the ultimate model in the history of the series. Gran Turismo has not only featured the final commercial model but has followed the development of the car from the very start, with even the test prototypes making an appearance in the game. And to symbolize the special relationship between the Corvette Development team and Gran Turismo, the Corvette Stingray Gran Turismo Concept was shown at the 2013 SEMA show. 

The concept model is a Corvette that balances track days and daily driving. While boasting high performance able to withstand tough conditions on the track, it can easily get to and from the circuit in comfort. 

The Corvette Stingray is already a car with an exceptional balance of overwhelming performance and refined ride comfort to begin with. Therefore in the Gran Turismo Concept, the engine and suspension were left stock, with a concentrated effort to further refine the exterior and interior. 

The body color was matched to the Blue image color of Gran Turismo 6, a matte finish that gives unique shadows and highlights to its surfaces. The engine hood with a specially made air outlet and removable roof have been made of carbon, with bigger 19 inch wheels in the front and 20 inch wheels in the rear for improved response. A carbon ground effect kit has been installed in the front and rear of the body for better flow of air under the floor, and a large carbon rear wing has been added that extends the body line and reduces air turbulence. 

The attention to the smallest detail is flawless. The L shaped outline of the headlights have been changed from clear to yellow, and the front grill, front fender outlets and rear quarter ventilation ducts have also been replaced with specially designed parts. On the interior, the dashboard and seats have been changed to a custom color, and a matching leather-wrapped roll bar has been added. Functionally speaking, designs more suited for driving on the track have been developed for the steering wheel and sport seats, and the car is also equipped with 4 point seatbelts for the harsh G's experienced when pushing the car to its very limits. 

Maintaining the allure of the original Corvette, factors required for sports driving are integrated throughout. This is the perfect Corvette Stingray that Gran Turismo fans have been waiting for.
[/ltr]
[ltr]Gran Turismo 6 general - Page 9 19dwi8n7n7ro5jpgSEXPAND[/ltr]
[ltr]The Mercedes-Benz AMG Vision Gran Turismo Racing Series has been added to Gran Turismo 6. It is possible to obtain the car by participating in the new Seasonal Event, available only for a limited time.
Mercedes-Benz AMG Vision Gran Turismo Racing Series
"Vision Gran Turismo" is a dream project in which leading international brands develop concept cars for Gran Turismo and its fans. And the car which kicked off the project with its stunning debut in November 2013, was the "Mercedes Benz AMG Vision Gran Turismo". 

The creation by the Mercedes-Benz design team is a sensual gull-winged sportscar designed in the image of a hunting feline. The car is elegance personified, infusing elements that show the 130-year legacy of Mercedes Benz perfectly with futuristic sports designs such as the LED front grille, an ultra light weight body and an exhaust system that is integrated with the tail lights. 

And for the "Mercedes-Benz AMG Vision Gran Turismo", there is also a separate version that is optimized for the competitive racing scene of Gran Turismo. This is the "Mercedes-Benz AMG Vision Gran Turismo Racing Series". 

The immediately noticeable difference with the original version is the fixed rear wing. Despite the increase in drag this creates, the aerodynamic device was utilized in favor of more downforce on high speed circuits. The side mirrors using CCD cameras were returned to conventional mirrors, and the rear brake light is decorated with the "Gran Turismo" logo for a touch of racing flavor. 

And of course the non-visible elements have also been stepped up. The AMG 5.5 liter V8 Twin Turbo has been raised to 591 HP, and the 7 speed dual clutch transmission has been optimized for transmission performance rather than ride comfort; now changed to a sequential transmission with dog links. Though the original is already extremely light at 1,385 kg, equipment for utility and comfort have been omitted to reduce the weight down to 1,300 kg. Lowering the ride height even further, the center of gravity has also been lowered for better circuit performance. 

The balance of ultimate elegance and competitive performance. This is another breed of the "Mercedes-Benz AMG Vision Gran Turismo", waiting to pounce on its prey.
[/ltr]
[ltr]The dirty details:[/ltr]
[ltr]An update for Gran Turismo 6 has been released. The following is a list of the main features introduced:

Red Bull X Challenge - 2nd Part
The 2nd half of the "Red Bull X Challenge" has been added to the Career Mode. In these new challenges, learn how to drive an authentic Formula car directly from the world champion, Sebastian Vettel.

*Please note that the International B License is required to enter this challenge. With this update, the "Gran Turismo Red Bull X2014 Standard" and "Gran Turismo Red Bull X2014 Fan Car" have been added to the Dealership in-game.

Release of the Mercedes-Benz AMG Vision Gran Turismo Racing Series
An alternative version of the "Mercedes-Benz AMG Vision Gran Turismo", released on December 2013 as the first Vision Gran Turismo car, is now available. It is possible to obtain the car by participating in the new Seasonal Event, available only for a limited time.

Release of the Corvette Stingray Gran Turismo Concept
The "Corvette Stingray Gran Turismo Concept", a car displayed at the 2013 SEMA show as a part of the collaboration between the Corvette development team and Gran Turismo, is now available in the Dealership in-game. It is also possible to obtain the car by participating in the new Seasonal Event, available only for a limited time.

Birthday Login Bonus
An in-game car from a year near your year of birth will be sent as a gift when you log in to PSN. The gift car will be distributed within 1 week from your birthday.
*The information is taken from the player's SEN account used.

Remove Ghost Replay feature added
A Remove Ghost Replay button has been added to the Arcade Mode Time Trial and Free Run Quick Menu. You can display this feature by scrolling the right of the menu. This will allow you to remove ghost data that includes unintentional shortcuts.

Prize Information added to Seasonal Events
It is now possible to see what prizes are awarded in the Seasonal Events. This information is displayed on the right side of the Seasonal Events entry screen.
[/ltr]
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Post  Forgetful Tue Jan 28, 2014 12:36 am

Demo mode: Matterhorn.

430 Scud, Cizetta, TZ3, AMV12... R390 GT-1 Race Car, full livery, lights ablaze, tearin' up the competition. Suspect
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Post  Forgetful Tue Jan 28, 2014 1:21 am



Mmmm, dat data visualization. Needs me somadat for tuning.
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Post  Forgetful Tue Jan 28, 2014 8:36 pm

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Post  group44 Tue Jan 28, 2014 9:06 pm


Hmm, that's quite a list. Many I can't say I miss, but I'd sure like to have the Ginetta back.
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Post  clacksman Tue Jan 28, 2014 10:26 pm

group44 wrote:

Hmm, that's quite a list. Many I can't say I miss, but I'd sure like to have the Ginetta back.

Most of those are GT1/2 cuts.
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Post  Forgetful Wed Jan 29, 2014 1:02 am

Lotta demo and hack cars too.
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Post  Forgetful Sat Feb 01, 2014 4:09 pm

Ingot Silver from the Focus ST produces white striping, whereas most silvers produce black.
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Post  Forgetful Wed Feb 05, 2014 10:37 pm

Little PS3 system update. 4.55. Quick install. 5 mins. No idea what it does.
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Post  clacksman Thu Feb 06, 2014 12:09 pm

Forgetful wrote:Little PS3 system update. 4.55. Quick install. 5 mins. No idea what it does.

It does this:
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Post  Forgetful Thu Feb 06, 2014 12:30 pm

Mine did this:
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Post  Forgetful Fri Feb 07, 2014 7:57 pm

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Post  clacksman Fri Feb 07, 2014 8:27 pm


I'm not surprised by anything in there compared to 5.  Other than break-in is magically gone in 6v1.01, it's fundamentally identical to 5.
-the oil change power boost is above both dealer and real-world stats
-we knew NASCARS were a touch weird to break in, maybe not exactly how
-we knew older cars had less than optimum power (comparing power at varying mileages on used cars), and that the restore tickets were the only way to 'zero' them
-I had mile:km as 1:1.6, maybe I was off (only one car tested, very early in 5), maybe they moved the conversion that much
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Post  Forgetful Sat Feb 15, 2014 2:50 pm

Gran Turismo 6 general - Page 9 Original?v=mpbl-1&px=-1

Does that look like any real world track?
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Post  clacksman Sat Feb 15, 2014 2:55 pm

... can you do a bigger cap (text on the left, some squiggle at the top)?
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Post  Forgetful Sat Feb 15, 2014 3:15 pm



21:18 if the start at doesn't work
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Post  Forgetful Sat Feb 15, 2014 3:17 pm

OT: I'm thinking of buying an Arducopter and going in to the aerial filming business.
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Post  clacksman Sat Feb 15, 2014 4:54 pm

*cleans nose smudge off monitor*

Looks rally-y.  Can't unsee resemblance to 6-7 at Road Atlanta either.
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Post  Forgetful Sat Feb 15, 2014 4:58 pm

clacksman wrote:*cleans nose smudge off monitor*

Looks rally-y.  Can't unsee resemblance to 6-7 at Road Atlanta either.

Too close together to be 6-7 at RATL. Those are at the south end of the track too.

Straight in to that first corner, so it's not Mosport.

Wonder if those dots are like checkpoints.
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