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» The Official Non Sequitur Thread, "And now for something COMPLETELY different..."
DriverSports G Production Series | Sunday June 24 | Trial Mountain  I_icon_minitimeThu Jan 26, 2017 9:19 pm by Forgetful

» DriverSports as a Race Team
DriverSports G Production Series | Sunday June 24 | Trial Mountain  I_icon_minitimeSat Sep 10, 2016 2:56 pm by Rooster722

» DriverSports Rule Book - GT6
DriverSports G Production Series | Sunday June 24 | Trial Mountain  I_icon_minitimeSun Mar 01, 2015 12:38 am by Forgetful

» The DriverSports Championship Series
DriverSports G Production Series | Sunday June 24 | Trial Mountain  I_icon_minitimeThu Feb 26, 2015 6:37 pm by Forgetful

» The DriverSports World Series
DriverSports G Production Series | Sunday June 24 | Trial Mountain  I_icon_minitimeSun Feb 08, 2015 3:21 pm by Forgetful

» Welcome to DriveSports.org
DriverSports G Production Series | Sunday June 24 | Trial Mountain  I_icon_minitimeSun Feb 08, 2015 2:37 pm by Forgetful

» The Global Production Car Challenge
DriverSports G Production Series | Sunday June 24 | Trial Mountain  I_icon_minitimeMon Jan 26, 2015 8:22 pm by Forgetful

» Moved to Alberta, took a new job
DriverSports G Production Series | Sunday June 24 | Trial Mountain  I_icon_minitimeFri Dec 19, 2014 8:52 am by Forgetful

» Sportscars 2014 general
DriverSports G Production Series | Sunday June 24 | Trial Mountain  I_icon_minitimeSat Sep 06, 2014 8:38 pm by group44


DriverSports G Production Series | Sunday June 24 | Trial Mountain

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Post  group44 Tue Jun 19, 2012 7:59 pm

Driversports.org is proud to announce its newest series, G Production. This class consists of a large portion of pre-1975 cars under 2 liters available in GT5. They have all been matched in performance to create a highly competitive field. We will be running a six week series in these vintage machines on some of GT's original tracks. Drivers will have to commit to a single car to run for the entire duration of the series. Championship standings will be tabulated with your lowest race score automatically dropped.

The regulations for G Production will have the race room set to 128hp and 850kg on Comfort Soft tires with all assists disabled. To achieve these specs, all entries will be allowed to have Stealth Modifications to the engine (Sports Intake Manifold, Racing Air Filter, and Sports Exhaust Manifold). There are a few cars that will also need additional Engine Stage Tuning, and some that will require the use of the Engine Limiter. Please note if your car is high mile, you may show different power/limiter figures than those provided in GTdata. You may not add additional tuning parts to make up for losses in power due to mileage. These extra parts will be readily visible upon tech inspection, and you will be disqualified from the race standings.

In addition to the engine limitations and room settings, GT Auto wings are also not allowed. You may use any combination of weight reduction, chassis stiffening, transmission, drivetrain and suspension parts. To meet the weight restrictions, ballasting (and ballast positioning) is allowed.

The preseason races have shown this field to be very competitive and exciting from the drop of the green to the checkered flag. We at DriverSports look forward to seeing you all on track for this six week showdown.

Schedule:
  • June 17 - Autumn Ring | 2.95 km | 1.83 mi
    24 laps | 70.80 km | 43.92 mi

  • June 24 - Trial Mountain | 3.98 km | 2.47 mi
    21 laps | 83.58 km | 51.87 mi
  • July 1 - Cape Ring South | 3.23 km | 2.01 mi
    23 laps | 74.29 km | 46.23 mi
  • July 8 - Mazda Raceway Laguna Seca | 3.60 km | 2.24 mi
    21 laps | 75.60 km | 47.04 mi
  • July 15 - Circuito de Madrid Reverse | 3.39 km | 2.11 mi
    21 laps | 71.19 km | 44.31 mi
  • July 23 - Nürburgring GP/D | 3.63 km | 2.26 mi
    21 laps | 76.23 km | 47.46 mi






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Post  group44 Sat Jun 23, 2012 4:36 pm

Did some testing today and was able to get a 51 flat. Throttle application can be a bit tricky with all the elevation changes. First three corners are gonna be interesting in traffic.
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Post  timneyb Sat Jun 23, 2012 11:14 pm

Similar times on my practice, and agreed that the big run from the last corner to the tunnel requires large appendages. Some will die.

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Post  timneyb Sun Jun 24, 2012 9:29 am

My brake and throttle have been progressively flickering on more and more this week. I took the pedals apart a week or two ago, and there's nothing wrong or gummed up with the mechanism, so I think I have to get a new wheel/pedal system. Unfortunately, I can't use this as an excuse to upgrade the wheel, because I just can't justify that amount of money right now (also, I have nowhere to attach a separate shifter module, and i have nowhere to fit a full sized Obutto or equivalent rig).

I'll run tonight, but I might be a bit slow.

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Post  clacksman Sun Jun 24, 2012 11:37 am

timneyb wrote:My brake and throttle have been progressively flickering on more and more this week. I took the pedals apart a week or two ago, and there's nothing wrong or gummed up with the mechanism, so I think I have to get a new wheel/pedal system. Unfortunately, I can't use this as an excuse to upgrade the wheel, because I just can't justify that amount of money right now (also, I have nowhere to attach a separate shifter module, and i have nowhere to fit a full sized Obutto or equivalent rig).

I'll run tonight, but I might be a bit slow.

If you're getting some incorrect application without pressing the pedal, modify the plastic 'stop' at rest position (flatten it a bit) to make it stop giving phantom application. I had to do this to my own brake not long ago. It's not difficult at all.

Or just add a bungee for increased return power.
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Post  timneyb Sun Jun 24, 2012 1:57 pm

Sanded off some plastic, and will be in DS lounge until football at 2:45.

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Post  timneyb Sun Jun 24, 2012 3:34 pm

Unexpected dinner with the neighbours tonight, so I won't be making this.

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Post  Revengel Sun Jun 24, 2012 6:18 pm

Well...as I can't be competitive (even if I try some very touchy settings) I'll likely sit this one out. 1:54.6xx just won't cut it.



I'll be rooting you all on though!

Revengel
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Post  group44 Sun Jun 24, 2012 6:24 pm

Competitive is a frame of mind Rev. Gotta race your race. If you change your mind, we'll leave the dome light on for ya Very Happy
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Post  clacksman Sun Jun 24, 2012 7:36 pm

group44 wrote:Competitive is a frame of mind Rev. Gotta race your race.

This, screw fast guys, you'll never speed up by not racing.

Registered, wandering out for practice shortly.
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Post  Forgetful Sun Jun 24, 2012 7:56 pm

gaggle in the DS lounge. 1'51.492 on the board by me. Roo should have that beat soon.

Register'ing
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Post  no_affiliations Sun Jun 24, 2012 8:13 pm

I'm running, and my best time makes you look good by comparison, Revengel -- it'd be nice to at least have someone to chase
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Post  Rooster722 Sun Jun 24, 2012 8:14 pm

Revengel wrote:Well...as I can't be competitive (even if I try some very touchy settings) I'll likely sit this one out. 1:54.6xx just won't cut it.



I'll be rooting you all on though!

Revengel

You should run if you have the time, with full damage on you could take a non-deadly tune and end up on the podium just by not bending your frame. Throw some + ride height in the rear and go.
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Post  Revengel Sun Jun 24, 2012 8:40 pm

Point taken - firing up the PS3 as we speak..!
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Post  Forgetful Sun Jun 24, 2012 9:00 pm

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Post  clacksman Mon Jun 25, 2012 7:15 am

In quali I put three laps together less than .05 apart, and got pole by a whisker. silent Internet booted me out of the lead about lap 3 or 4, ...eh waddaya gonna do? Rolling Eyes
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Post  clacksman Mon Jun 25, 2012 10:37 am

Live quali results, dem gaps

clacksman 1'51.433
group44 1'51.529
Rooster 1'51.547
Agent 1'51.967
robiker 1'51.968
Mr.F 1'51.979 *
no_aff 1'53.988
Revengel 1'54.800

* 1'51.919 on lap 4 but ran wide in final sector
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Post  Forgetful Mon Jun 25, 2012 10:52 am

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Post  Revengel Mon Jun 25, 2012 11:12 am

Thanks for posting that! Got to see myself for about a lap! I just need to work on driving this car more often or something as I can't seem to get in tune with this car. Odd.



Question
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Post  group44 Mon Jun 25, 2012 11:58 am

Triumph is a bit peculiar, you try timneyb's GTdata tune?
Made for some nice lunchtime entertainment ForgetfuI popcorn Q time and fast lap time splits were sweet to see. Bummer you got kicked clacksman, that Datsun was quick Very Happy
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Post  timneyb Mon Jun 25, 2012 12:25 pm

Sorry I couldn't make this. Won't be able to next week either, so there goes my chance for the series, unless somebody runs into a couple of real world walls.

The Spitfire is a bit ornery, and I'm not sure if I could have run it in the lead pack. I got down to a 51.9 once, but there were a lot of spins before the first tunnel as I tried to dial it in. The tune I was running was essentially what I have in GTData (see Autumn Ring thread), but with overall higher ride height and longer gears. Is your problem losing the back end exiting corners, or excessive slowness in the straights? The former you can dial some out with higher rear ride height or +ve rear toe. The later helps if you exit very clean and gear as to not exceed 5800 rpm

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Post  Revengel Mon Jun 25, 2012 12:53 pm

group44 wrote:Triumph is a bit peculiar, you try timneyb's GTdata tune?
Very Happy

Yup...and I still had issues. However his tune helped me out tremendously; I was able to improve greatly with his tune as it was. After tweaking to get more out of the car I still found myself in "Lack Quality Central" where my favorite parts of the race were when I saw folks coming up from the rear and I moved to the side as to ensure I had no impact on the race!

Well, that and actually passing folks when the race was over...!

Laughing
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Post  clacksman Mon Jun 25, 2012 3:14 pm

group44 wrote: Bummer you got kicked clacksman, that Datsun was quick Very Happy

Yeah it was, and I didn't change much for this race - just ride height, gearing, and brakes. Not sure if I just like the car/track or what. Guess we'll find out at Cape Ring South next week.
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Post  timneyb Mon Jun 25, 2012 3:31 pm

Watched the video. Great stuff as usual with this combo. Good work G coming up with this one.

I booed when clacksman got disconnected.

Good work Forgetful, engineering your race so that you didn't have to ever cut to another car.

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Post  Forgetful Mon Jun 25, 2012 8:28 pm

Yes, totally planned it that way. clown Jumping from car to car can get annoying, plus it means I have to be on hand to do the recording.

I really wish I had the GT4 replay controls. They were very intuitive. A replay director where you could layout the camera changes would be epic.
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